Chunky Orbits
与地心接近和个人的地心。矮胖轨道 (Chunky Orbits) 是一种基于现实生活物理学对空间中自由漂浮物体的模拟。场景中的每个物体都吸引着每一个其他物体,我们称之为引力的宇..
基本信息
- 更新日期:
- 版本:
- 最新版
- 类型:
- 模拟
- 平台:
- Steam
- 评分:
- 发布日期:
- 2016-12-20
- 价格:
- ¥15.0
- 开发者:
- Brain Blinks Don Whitaker
Chunky Orbits游戏截图
Chunky Orbits游戏简介
Get up-close and personal with Gravity.
Chunky Orbits is a simulation of free-floating objects in space based on real life physics. Each object in the scene attracts each of the others in a cosmic tug-of-war that we call Gravity. Toss out a few boulders and contemplate the wonders of the Universe.
Check out the Screenshot and Video pages to see what’s new.
Fill your Universe with a collection of cosmic chunks: boulders, white dwarfs, comets, and chunky fireballs. Add some trails to your rocks to trace their paths. Or bust out the sparkly photon cannon – a delete button with a kick! It’s a big physics based playground. Create a random cluster of boulders and watch as they collect into larger, chunky groups. Launch a super-massive White Dwarf and observe how it affects the other bodies in the system. Create a small ‘solar system’ and see how many chunks you can get into orbit.
It’s your Universe. Do What You Want. (^_^)
There are two versions of the sim. You can pilot a simple spaceship through the void with your gamepad or go full roomscale with your Vive wands or Oculus Touch controllers. The roomscale version features a new kind of ‘pinch and pull’ movement that makes it easy to move around in 3D space. This isn’t a game – more like a physics-based toy. Might even be educational. It certainly gave me a new appreciation for how Gravity works.
中文翻译
与地心接近和个人的地心。
矮胖轨道 (Chunky Orbits) 是一种基于现实生活物理学对空间中自由漂浮物体的模拟。场景中的每个物体都吸引着每一个其他物体,我们称之为引力的宇宙拉锯战。抛出几颗巨石,沉思宇宙的奇观。
Check了截图和视频查看新的页面.
让你的宇宙充满宇宙块的集合: 巨石、白矮星、彗星和矮胖的火球。在你的岩石上添加一些小径来追踪它们的路径。或吹出闪闪发光的光子大炮-一个删除按钮与一个踢!这是一个基于物理的大操场。创建一个随机的巨石群,并观察它们收集到更大的,矮胖的组。发射一个超大质量的白矮星,并观察它如何影响系统中的其他身体。创建一个小的 ‘太阳系 ‘,看看有多少块你可以进入轨道。
这是你的宇宙。Do What You Want.(^_^)
有两个版本的sim。你可以通过你的游戏手柄的空虚驾驶一个简单的宇宙飞船,或者用你的Vive魔杖或Oculus触摸控制器进行满室规模。室比例版本具有一种新的 ‘捏和拉 ‘ 运动,使其易于在3D空间中移动。这不是一个游戏 — 更像是一个基于物理的玩具。甚至可能是有教育意义的。这当然让我对重力的工作有了新的认识。