Take to the streets for intense close quarters combat, where a team’s survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience. The follow-up game to the award-winning Source mod, Insurgency is highly competitive and unforgivingly lethal, striking a balance between one-life gameplay and prolonged action.
Features
Over 40 weapons with numerous attachments, no crosshair, and a focus on realistic weapon behavior including a free-aim system and intense suppression effects.
16 maps playable in day and night versions on various multiplayer and cooperative modes, ranging from environments in the Middle East, Africa, and Central Asia.
7 multiplayer game modes supporting up to 32 players, with a focus on territorial control, destroying weapon caches and escorting high value targets.
5 cooperative game modes where you and your friends team up to complete mission-based objectives.
Free content updates that include weapons, game modes, maps, and new features.
Offline practice mode, playing with bots on all game modes.
Squad system built upon role-based player classes, which are customizable and asymmetrical based on what team you are on.
Squad-based communication system which includes 3D VOIP, allowing friendly and enemy players within proximity to hear you.
Overhead map detailing objective and teammate locations.
Accumulate supply to customize and upgrade your gear, affecting your weight, stamina, and movement speed.
Simplified HUD and UI for a clean, immersive user experience focused on the action and environments.
Highly immersive particle FX and audio to intensify the game experience.
Create custom maps and content using the Insurgency SDK and scripting system, and share them on the Steam Workshop.
Playable on PC, Mac OSX, and Linux with multiplayer cross-compatibility.
Dedicated Server Support for PC and Linux.
Multiplayer Game Modes:
Push — Three territorial objectives must be captured by the attacking team in sequential order. For each objective captured, they gain more reinforcement and time to attack the next. Defenders have a finite amount of reinforcements and must use each wisely. Once the third objective is captured by the attackers, a fourth cache objective must be destroyed, while the defenders have only one life to make a last stand.
Firefight — Three territorial objectives, one for each team, plus one neutral. Each team only respawns when they secure an objective. Secure all objectives or eliminate all enemy to win. Every life counts, making this a very suspenseful experience dependent upon teamwork.
Skirmish — In addition to three territorial objectives, each team has a supply cache to protect. Teams gain extra reinforcement waves until their cache is destroyed. When both teams have lost their caches and all reinforcement waves, it becomes a Firefight match.
Occupy — There is one central territorial objective in the area. The team that controls it does not deplete reinforcement waves. This gameplay in this mode is reminiscent to King of the Hill or "tug of war".
Ambush — A high value target ("HVT") must be escorted to an extraction point. It’s one team’s goal to make this happen and it’s the other team’s goal to stop this from happening at all costs. The HVT is only armed with a silenced pistol, but can pick up a weapon from a fallen enemy or teammate.
Strike — Three weapon caches must be destroyed by the attacking team to achieve victory. Destroying a cache earns the attackers more reinforcements and time on the clock. The defenders must retain at least one cache from being destroyed and eliminate the enemy team once their reinforcements run dry.
Infiltrate — The standard Capture the Flag mode, but with a twist. Your team’s goal is to take the enemy’s intel and return it to your base. Your team will only gain reinforcements when someone takes the enemy’s intel, or when an enemy stealing your team’s intel is neutralized. This mode requires very strong team coordination and strategy.
Flashpoint — One neutral territorial objective and two caches on each side. The goal is to secure the entire area, controlling the middle and destroying the enemy’s caches. Your team respawns when they secure the territorial objective or destroy a cache objective.
Elimination — In this single life mode, attackers must destroy one of two weapon caches, or eliminate the enemy team within the time limit. Defenders must kill all attackers.
Cooperative Game Modes
Checkpoint — Complete mission-based objectives in sequence against AI enemy. Each successful objective will respawn anyone who was eliminated along the way.
Hunt — Insurgents are dispersed in the environment, and your squad must eliminate all targets while locating and destroying the weapons cache. High on tension, with only one-life.
Survival — Play as Insurgents and fight against endless waves of progressively difficult Security enemies on night themed maps. Reaching safehouse objectives with your team earns you supply to purchase better weapons and spawns any dead teammates.
Outpost — Defend your supply cache against endless waves of enemy trying to destroy it. Each successfully defended wave will bring in reinforcements of your teammates.
Conquer — Capture the objectives in the area and defend them from enemy trying to retake them. Destroy enemy weapon caches to thin out their numbers.
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断开链接:battleye must be installed and running to join this server 关闭防火墙——无效 开启服务——无效 Games\steamapps\common\insurgency2\BattlEye运行Install_BattlEye.bat——无效 官网下载——无效 重装系统——无效
[h1]1.给国服玩家:[/h1] 建议入玩的玩家类型 1)「体验真实性」首先,如果体验真实的战场环境,建议你去玩标准合作模式,[spoiler]真实性和可玩性成一反比[/spoiler] 2) 「少前(少女前线)玩家」你能基本上找到你老婆(当然除了一些很冷门,目前我除了俄系枪,因为创意工坊没有做完,[spoiler]比如我老婆SV-98,指挥官无处不在,hhh指挥官跑去前线打仗2333......少前药丸....叶[/spoiler] 3)「寻找战地系列的替代品的玩家」battleflied系列上架steam,但游玩体验不好 4)「军迷」能改武器配件,多种武器(打了mod) 入玩建议/介绍: 1)[模式难度介绍」1.征服模式、生存、前哨「比较难」 2.夜间图一般很难,所以很少人玩 3.推荐玩的是(当然也是最多人玩的):猎杀---练枪法 coop(合作模式) 扫荡模式---就是一张可以玩1个小时的战役[spoiler]当然也可以玩一年doge[/spoile] 入服推荐:有几个国服(pings在50~150左右就是在亚洲的服务器,个人比较推荐的是茶杜的服务器,[spoiler]个人喜好,免费宣传[/spoiler] 看到这里:选择pve还是pvp取决于你(我是个pve玩家) 提醒: 1.「挡枪线」千万别挡队友枪线!!!是的!别挡(尤其是别挡机枪手/狙击手) 2.「医疗包」有医疗包的mod,拿着医疗包靠近队友就能救人,自己拿着治疗,左键扔出也可以部下治疗圈 3.「掩护」队友救人要么给烟,要么掩护,不要别人拉了你,你却跑到后面自己治疗自己 4.「误杀队友/tk(teamkill)」记得说声sorry(简写为sry/srry),尤其是你把队友当成敌人打的时候,一定要道歉!!如果队友是挡你枪线,误杀可以不用道歉 5.「不会用就别选」,有些新手总是占着指挥官的位置,就是不叫空投/空袭/炮击,跟他说又不理我,我都不知道怎么说,直接退了 6.「其他细节」1)炮击有4轮,注意友伤 2)不要带闪 3)用火封路 4)医生一定要有,输出高,但是没医生,救人效率低 [h1] 差评内容,针对国人的[/h1] 1.「国人的口嗨」(当然我也有经常wdnmd,cnm,woc之类的),但是不要随便说别人瞎,就算你有多厉害 2.「道德绑架」:不要以“这个是国服就一定要说中文”为理由,游戏也要分个国界?我是真的服了[spoiler]你说什么语言,会改变你是中国人的事实?![/spoiler]。PS:我们国服有时会有些外国人,别人不懂拼音或者汉语,我都会尝试用英文帮助他(当然我也在练习英语)友善点不好吗? 3.「网络」有一定吃网络,尤其是吃与steam的连接 觉得这个评测能帮到你,请给我1个赞👍 [h1]2.For players who understand English[/h1] PS:Thanks to Baidu translator for helping me translate。My English is not well,forgive me.This review was written by my Chinese player Alex 1.Types of players recommended to play 1) "Experiencing authenticity" first of all, if you experience a real battlefield environment, you are advised to play the standard cooperation mode. The authenticity and playability of [spooler] are inversely proportional to each other 2) girl front line player" you can basically find your wife (except for some very unpopular ones. At present, I am in addition to Russian guns, because the creative workshop has not been completed, [spoiler] for example, my wife SV-98, the commander is everywhere, HHH commander runs to the front line to fight ... girl front line pill... Ye [/spoiler] 3) "Players looking for alternatives to the battlefield series" came on stream, but the experience was not good 4) "Army fan" can change weapon accessories, multiple weapons (MOD) Note: because I don't know much about foreign culture, I can't give you much useful advice. So I can only say that some Chinese are unfriendly, but the individual can't represent the whole. Most Chinese players are still friendly. Maybe you will make friends with them to learn about China
简述:叛乱二是一个硬核COD,大多数时候都是冲冲冲,但是也有令人烦恼的趴地崽和各种用制导炸弹送你升天的大佬 我已经入坑快1500h了,新老交替也看过几届了,下面介绍这个游戏的一些状况 1.略毁心情的老阴逼: 叛乱地图较为复杂所以有很多阴人的位置,萌新前期摸不透地图就可能会被阴得很惨。 2.过强的爆炸物: 爆炸物非常强悍,伤害高,范围大,很多爆炸物能隔着掩体杀人。 3.地图和武器相对较少: 当然,比起隔壁COD和战地,叛乱的地图和武器比较少,而且一些地图平衡性不是很好,可能造成一方对另一方的碾压;武器也一样,绝大部分武器伤害都很高,带上穿甲弹打最厚的甲可能也不过一两三枪就能打死,但是武器的平衡性也不是很好,不同职业的有不同武器(部分不同),导致不同职业的游戏体验也会不一样。 4.堵复活点现象常见; 叛乱的复活点固定(但是复活点周围一定区域内会设置有禁区,敌方进入禁区三秒后不能开枪),(虽然有禁区,但是仍然可以做到)所以可能会经常看到有人拿着爆炸物和枪来堵复活点,有点破坏游戏体验 5.关于bug和外挂: bug偶尔会遇见有人使用,大部分时候都是禁区bug(地图上一些地方被标注为禁区,但进入该区域后仍能正常使用武器);外挂没有,确切的说,我1500h就遇到过一个透视,新人所谓的外挂,绝大部分是对地图熟悉度和理解程度很高,枪法很强的大佬。 以上,除此之外缺点基本没有,如果你喜欢这种风格稍微硬核的游戏,且有耐心的话,叛乱对你来说仍然是不错的 Insurgency is a hardcore COD,you play most time rushing,but there are some campers that may make you upset and guided(joking) explosives may blow you up the sky.I have played this game for nearly 1500hs,here, I am going to tell you something about this game. 1.Annoying campers: The maps of Insurgency are a little bit complex so that there are bunch of places that your enemies can hide and shoot you without being spotted,this can happen especially when you are new in this game,having little understanding of the map,and that may make it hard to play. 2.Over power explosives: As what I mentioned above,explosives have a wide fatal range,some of them can even kill you when you are behind a cover. 3.Weapons and maps are relatively not so diverse: Compared with COD and BATTLEFIELD,of course insurgency has few weapons and maps,and the balance of some weapons or maps sucks(seriously)while some of them are fine.The same thing happens on weapon too,though most of the weapons with armour-piercing bullet can kill a heavy armour with 1 to 3 shots.Weapons vary from team to team and profession to profession,so is gaming experience 4.Spawnkill can be seen a lot: The spawn point is fixed,so it is inevitable to have spawncamper(though not so frequently),there is restricted area(where you entered 3s later you are not able to fire) around the spawn point to prevent this(not so effective),spawnkill can really destroy some of your gaming experience. 5.About bugs and hack: Few bugs are used in this game,most are restricted area deployment bugs;No hackers exist in this game,though I do see a wall hack in my 1500hs ,but only one.Some "hackers" are just experienced players who have a good knowledge of the maps. In a nut shell,expect problems above,there are no obvious shorts of this game,if you are a patient hardcore game lover,it is worth trying. (By the way,I am not a native English speaker,if there was any grammar mistake in this,I am sorry about that)