Lost Technology
故事 战没有人知道它是什么时候开始的,怎么开始的。在人类控制的土地上,一场以和平与正义的名义打仗,一场无缘无故的打仗,一场出于贪婪,为了获得更多的土地,就像这样,他们都在战斗中..
基本信息
- 更新日期:
- 版本:
- 最新版
- 类型:
- 独立
- 平台:
- Steam
- 评分:
- 发布日期:
- 2017-08-09
- 价格:
- ¥14.0
- 开发者:
- PLAYISM Studio 4D
Lost Technology游戏截图
Lost Technology游戏简介
Story
War…
No one knows when or how it started.
In the lands controlled by humans, one fights in the name of peace and justice, one battles for no reason other than to fight, one battles out of greed, to gain more land, and like this, they all faded in the fighting.
The victor edits history to put them in a favorable light, and removes anything that they deem unflattering…
As a result, humanity has lost many things to the wars.
Territory, technology, and their true history…
Now there’s not a single country that’s lasted more than 50 years…
Description
Lost Technology is a real-time-strategy (RTS) siege game.
The game is centred around three major phases:
Phase One: Turn-Based War Strategy
Recruit units, and build your army. Find those who will fight for you, command their movements and formation to smoothly prepare to assault your enemy’s territories, or being diplomacy to build peaceful and prosperous relations.
Phase Two: Real-Time Battle
Co-ordinate your army and navigate them through the battle field. With a variety of terrains, attacks and formations, utilize them all to overpower and defeat your enemy.
Phase Three: Story Event
Play through scenarios, each triggered by special events within the game. Your choices and interactions here will affect your strategy and progression.
You must take control of all territories to complete the game.
The World
At a glance, the world of Lost Technology appears to resemble the Middle Ages, as well as a fantasy setting.
However, civilization had once exceeded our current level of scientific advancement.
This drastic difference in advancement is due to the decaying effects of ongoing war. What remains in the game is the world experienced by the player.
Long ago when the realms were undivided, there existed incredibly advanced technology that we could not even imagine.
This technology would be:
"Weaponry", "Ideology", "Appliances", "Theory", "Manufacture", "Speech", "Craft", "Knowledge", "Study" and "Law"…
A wide range of fields that were developed over long periods of history.
However, most of this has now been lost through the endless wars.
The player’s mission is to choose a single power and bring an end to the wars, once again creating a world of peace.
Game Structure
- Turn-Based War Strategy Phase
- Real-Time Battle Phase
- Story Event Phase
War Strategy Phase (Turn-Based)
- Form your squad
Assemble your ideal team of warriors. - Attack
Once prepared, move to attack the enemy region. - Recruit troops
Recruit standard troops and strengthen your army. - Recruit comrades
You can recruit powerful comrades in your region. - Diplomacy
Deepen your bonds with those you would rather not fight.
Battle Phase (Real-Time)
- Move your army into battle.
- Command your army into various formations.
- Lead your solders into battle with a variety of attacks.
Many components are automatic, allowing for a good flow and making each engagement short and satisfying.
Event phase
There are various factors which can trigger the event phase.
- You increased your territory.
- You befriended a specific comrade.
- Your territory borders another country.
- You destroyed another country.
- You met a certain comrade on the battlefield.
The event will display story text with occasional choices to be made by the player.
Features
- Over 100 comrade units (generals) with their own beautiful illustrations by Agahari!
- Carefully chosen music samples, as well as compositions from the legendary Cranky!
The differences between the Japanese and English versions
This is a game has a large amount of story text for each playable faction. Ideally we would like to provide fully localized versions for each respective faction, however, the size and scale of the game meant that a full localization would be extremely difficult to provide all at once, and so only the six factions known as the Reinald Empire, Makan, Álfheim, Kingdom of Gug, Castus and Dragon Knights of Fevnr are included in the English release.
It is possible to start with any of the other playable factions, but story events will not occur and only the simulation part of the game may be played.
The Japanese version still contains the currently available free version, all of the basic functions without changes, and all factions are included in full right off the bat.
(We had to remove some fan content from the build due to the copyright issues though.)
However, it will be distributed as a paid title due to adjustments made specifically for Steam and the addition of trading cards, etc.
We currently plan to look carefully at how this title sells (including sales within Japan) and will proceed with the localization of the remaining factions in accordance with the sales numbers. The remaining factions are set to be distributed as additional DLC in the future. Please stay tuned for more news regarding further details.
With your support, we hope to provide players with Lost Technology in its full glory!
Developer’s Voice
– Developer: CB-SXF6
We’ve finally managed to make our way up to release.
We’ve come quite a long way in the two-plus years since PLAYISM first reached out to us on March 16th, 2015.
Lost Technology is an appropriation of a game program called Vahrenturga.
Vahrenturga was the winner of the 2009 game contest held by the major Japanese free game posting site Freem!, and boasts over 200,000 downloads.
I became obsessed with this game and spent an immeasurable amount of time playing it before subsequently becoming obsessed with creating mods, and then finally using the game system to create my own original title.
That title is Lost Technology.
Therefore, this program wasn’t created by our team, and the cooperation of the creator of the original game “Nanaashi”, was absolutely necessary for us to be able to release Lost Technology overseas.
Nanaashi was extremely happy to hear about our plans for an English version, and I myself was a huge fan of Vahrenturga, so I did everything in my power to ensure that this game could be released.
In Japanese, kanji characters can be utilized to shorten all sorts of texts, but that’s not possible in English.
There are some parts in which the text simply could not be made shorter.
Due to this, we often had issues with the game screen requiring tweaking in order to keep all of the necessary text visible and in place. Each time this occurred, Nanaashi helped immensely by accepting our requests for the required tweaks and adjustments. Furthermore, we also had some very serious problems with differences in non-Japanese OS text encoding, and these problems became so serious at one point that we actually came close to giving up on the release altogether.
However, Nanaashi was somehow able to figure out and solve the source of these problems, allowing us to finally bring the game to release. I honestly cannot thank Nanaashi enough.
To all of our overseas players who enjoy Lost Technology:
I would be enthralled if all of you would check out and play Vahrenturga as well since it’s game program can be used freely, so as long as you have the various materials in place, you, too, can make your very own original strategy SLG on the same game system.
– "Vahrenturga" developer: Nanaashi
Congratulations on the release of the English version of Lost Technology.
As the creator of the original, I am truly honored to have Vahrenturga used as the base system for this expansive strategy-simulation title featuring beautiful illustrations, music, and voice work.
Thank you very much.
– "Hatoful Boyfriend" developer, and writer for the Kingdom of Gug Scenario: Hato Moa
Congratulations on Lost Technology and the English release of the Kingdom of Gug scenario!
It’s really deeply moving to think that those funky frogs are setting off out into the world.
Since it is, after all, a music-themed scenario, please be sure to check out the awesome original songs, too.
Have fun!
Frequently Asked Questions
See all the questions here.
中文翻译
故事
战…
没有人知道它是什么时候开始的,怎么开始的。
在人类控制的土地上,一场以和平与正义的名义打仗,一场无缘无故的打仗,一场出于贪婪,为了获得更多的土地,就像这样,他们都在战斗中褪色了。
胜利者编辑历史,使他们处于有利的角度,并删除任何他们认为不讨人喜欢的东西……
因此,人类在战争中失去了许多东西。
领土、技术和他们的真实历史…
现在没有一个国家持续了50多年……
描述
迷失技术是一款实时战略 (RTS) 攻城游戏。
这场比赛围绕三个主要阶段:
第一阶段: 回合制战争策略
招募单位,并建立你的军队。找到那些将为你而战的人,指挥他们的行动和阵型,以顺利地准备突击你的敌人的领土,或外交建立和平和繁荣的关系。
第二阶段: 即时对战
协调你的军队,并在战场上导航他们。随着各种地形,攻击和阵型,利用它们来压倒和击败你的敌人。
第三阶段: 故事事件
通过场景进行游戏,每个场景都由游戏内的特殊事件触发。你在这里的选择和互动会影响你的策略和进展。
你必须控制所有的领土才能完成游戏。
世界
一目了然,失落科技的世界似乎类似于中世纪,以及一种幻想的设定。
然而,文明曾经超过我们现在的科学进步水平。
这种前进的巨大差异是由于正在进行的战争的腐朽影响。游戏中保留的是玩家所经历的世界。
很久以前,当领域是未分割的,存在令人难以置信的先进技术,我们甚至无法想象。
这项技术将是:
“兵器” 、 “意识形态” 、 “器具” 、 “理论” 、 “制造” 、 “演讲” 、 “工艺” 、 “知识” 、 “学习” 和 “法律”……
在长时间的历史中开发的广泛的领域。
然而,这其中大部分现在已经通过无休止的战争而失去了。
玩家的任务是选择一个单一的力量,结束战争,再次创造一个和平的世界。
博弈结构
- 回合制战争战略阶段
- 实时战斗阶段
- 故事事件阶段
战争战略阶段 (基于转向)
- 组建你的阵容
集结你理想的勇士队。 - 攻击
一旦准备就绪,就向敌方地区进攻。 - 新兵部队
招募标准部队,加强你的军队。 - 征兵同志
你可以在你所在地区招募有实力的同志。 - 外交
加深你与那些你宁愿不打的人的联系。
战斗阶段 (实时)
- 让你的军队投入战斗。
- 指挥你的军队进入各种阵型。
- 带领你的士兵进入战斗与各种攻击。
许多组件是自动的,允许良好的流动,并使每个接合短而令人满意。
事件阶段
有各种因素可以触发事件阶段。
- 你增加了你的地盘。
- 你结交了一个特定的同志。
- 你的领土与另一个国家接壤。
- 你摧毁了另一个国家。
- 你在战场上遇到了某个同志。
活动将展示故事文本,并由玩家偶尔做出选择。
特点
- 超过100个同志单位 (将军) 与自己的美丽插图由阿加哈里!
- 精心选择的音乐样本,以及来自传奇的Cranky的作文!
日文版和英文版的差异
这是一个游戏,每个可玩的派别都有大量的故事文本。理想情况下,我们希望为每个各自的派别提供完全本地化的版本,然而,游戏的规模和规模意味着完全本地化将是非常困难的,因此只有六个派别被称为雷纳德帝国,马坎,阿尔夫海姆,古格王国,卡斯图斯和龙骑士团of Fevnr被收录在英文发行版中。
可以从任何其他可玩的派系开始,但故事事件不会发生,并且只能玩游戏的模拟部分。
日语版仍然包含目前可用的免费版本,所有基本功能无变化,所有派系都包含在完全右翼离中。
(不过,由于版权问题,我们不得不从构建中删除一些粉丝内容。)
但是,由于专门针对Steam进行的调整以及添加交易卡等,它将作为付费标题分发。
我们目前计划仔细看看这个标题如何销售 (包括在日本国内的销售),并将根据销售数字继续进行剩余派别的本地化。其余的派系被设定为未来额外的DLC分发。请继续关注更多关于进一步细节的消息。
在您的支持下,我们希望为玩家提供失落的技术!
开发者的声音
-开发者:CB-SXF6
我们终于成功地让出来了。
自从2015年3月16日首次与我们接触以来,我们在两年多的时间里已经走了相当长的路。
失落的技术是一种名为Vahrenturga的游戏程序的拨款。
Vahrenturga是日本主要免费游戏发布网站Freem!举办的2009年游戏大赛的获胜者,并拥有超过20万次的下载量。
我开始痴迷于这个游戏,并花了不可估量的时间玩它,然后最终使用游戏系统创建我自己的原始标题。
那个头衔就是迷失科技。
因此,这个节目不是由我们的团队创造的,原创游戏 “Nanaashi” 的创造者的合作,对于我们能够在海外发布Lost Technology是绝对必要的。
Nanaashi听到我们的英文版计划非常高兴,我自己也是Vahrenturga的超级粉丝,所以我尽我所能确保这款游戏可以发行。
在日语中,汉字可以用来缩短各种文本,但这在英语中是不可能的。
有些部分的内容根本不能把案文做短。
因此,我们经常遇到游戏屏幕的问题,需要调整,以保持所有必要的文本可见和到位。每次发生这种情况时,Nanaashi都通过接受我们的要求进行必要的调整和调整来获得巨大的帮助。此外,我们还遇到了一些非常严重的问题,在非日本OS文本编码方面存在差异,这些问题一度变得如此严重,以至于我们实际上几乎完全放弃了版本。
然而,Nanaashi以某种方式能够弄清楚并解决这些问题的来源,使我们最终能够将游戏发布。老实说,我不能足够感谢Nanaashi。
致所有享受Lost Technology的海外玩家:
如果你们所有人都去看看并玩Vahrenturga,我会被迷住,因为它的游戏程序可以自由使用,所以只要你有各种材料,你也可以在同一个游戏系统上制作你自己的原创策略SLG。
-“Vahrenturga” 开发者:Nanaashi
恭喜Lost Technology英文版发布。
作为原著的创造者,我真的很荣幸有Vahrenturga作为这个扩展策略的基础系统-模拟标题以美丽的插图,音乐和语音工作。
非常感谢。
-“Hatoful Boyfriend” 开发人员,和作家为Gug王国的情景:Hato Moa
恭喜Lost Technology和Gug场景的英文发布!
想到那些时髦的青蛙正在向这个世界发出,这真的是非常令人感动的。
毕竟,这是一个以音乐为主题的场景,请一定要看看那些令人敬畏的原创歌曲。
玩得开心!
常见问题
看到这里所有的问题。